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(a)
All the chips bet go into the center of the table, forming the pot.
Before putting any chips in the pot, a player in turn announces
whether he is betting, calling, or raising; and, if he is betting
or raising, how much. A player may not raise by any amount less
than the bet he calls, unless there is only one player besides himself
in the pot.
(b) If every player in turn, including the dealer, passes, there
is a new deal by the next player in rotation and the ante (if any)
is repeated. If any player bets, each player in turn after him must
either call, or raise, or drop
.
(c) In each betting interval, the turn to bet begins with the player
designated by the rules of the variant being played, and moves to
each active player to the left. A player may neither pass nor bet
until the active player nearest his right has put the correct number
of chips into the pot or has discarded his hand.
(1) In draw poker, the first in turn before the draw is the player
nearest the dealer's left. The first in turn after the draw is the
player who made the first bet before the draw, or, if he has dropped,
the active player nearest his left.
(2) In stud poker, the first in turn in each betting interval is
the player whose exposed cards are higher than those of any other
player. If two or more players have identical high holdings, the
one nearest dealer's left is first in turn. In the first betting
interval, the high player must make a minimum bet. In any later
betting interval, he may check without betting.
(d) Unless a bet has been made in that betting interval, an active
player in turn may check, which means that he elects to remain an
active player without betting. [In some variants of poker, checking
is specifically prohibited.]
(e) If any player bets, each active player in turn after him (including
players who checked originally) must either drop, or call, or raise.
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